August is almost over and there are still 3 prompts left for Glaugust and since I'm already very busy lets just combine the last three into a single post:
NanodungeonTiny regional hexcrawlThe last living city in the world
So I didn't manage to do Glaugust but it was fun to try. What follows was my attempt to do the rest of the prompts, it is rough and unfinished but I don't want it to rot in my drafts forever so I might as well post it in case anyone can nab a good idea from it.
The world is almost over, the sun still burns but there is no blue sky or clouds or stars or moon. The world ends in only a handful of miles, falling away into an endless void. Each day more of the world disappears.
The last city in the world is little more than a few shacks, they are poorly constructed. Only a handful of people live here still.
There is one last dungeon, a final bastion of evil, but almost all of it is gone.
The Campaign (if you can call it that)
Players make characters using your system of choice and start at the Last City, place the Last Dungeon on a random hex other than the center one. The players are the last hope of the world, the inhabitants of the Last City hope that a cure to annihilation can be found in the Last Dungeon though some think this is just wishful thinking.
The Map
Is only 7 hexes big, one in the center and the rest surrounding it.
The Center (The Last City)
Several small buildings clustered along a cracked stone road that quickly disappears into the earth
The inhabitants of the town are as follows
- Terandil Swiftfoot: a human ranger, the last ranger unless a pc plays one, dower and defeated, believes there is no hope left, buried the last elf (unless a pc plays one, in which case he will be slightly more hopeful) in his backyard, she somehow died of old age, he has a chess board though he hasn't played with it in months
- The dwarf brothers: they haven't told anyone their names yet, they always talk about going to the mountains to the north west but never make any preparations to leave, secretly they are scared of what they will find, they aren't actually brothers but lovers and even with all the old traditions so far away they cannot bear the idea of telling anyone
- Catlen The Bold: she used to be the Queen but now she has nothing left, full of guilt, so many had to die just for her to make it here and she can't even do anything to help, she has a (useless) chest full of gold, she secretly has a bottle of wine which she is planning on sharing with everyone when the end comes, trying to resist the urge to just drink it all
- Velentar: a young man and a wizard as well, he lies about his skills and is really just an apprentice, he is very lonely and insecure, he thinks if he can prove he is a great wizard the others will surely like him
North (Arctic)
Its not as cold as it should be, despite all the snow
Searching around you come across a herd of 1d6 goats, the more goats there are the more starved they are.
North East (Forest)
Stalking the woods is a wolf, the last wolf, it is obviously starving and will attack desperately.
South East (Swamp)
If you search the swamp you can find a set of half sunken ruins, within are a set of tablets that predict when the world will end, they were right of course. The tablets also contain a random spell within them.
South (Jungle)
South West (Desert)
There is nothing here but sand.
North West (Mountains)
A single small mountain remains near the edge, a door in it leads to the last city of the dwarves. The layout of the city is as follows
- The doors: made of stone, currently they are barred from the other side by a massive wooden plank, past this is the great hall
- The great hall: on either side are carved images of dwarven legend, illegible at this point, half way through is a pressure plate, stepping on it swings a scything blade but it is placed too high up to hit dwarves, deals 2d10 damage, past this is the throne room
- The throne room: a throne of stone sits at the end, sitting on it is the skeleton of the last dwarven king, behind the throne is nothing, the mountain ends and you can fall straight off the world from here
The Last Dungeon
Only a single room remains, or more like half a room, the rest is collapsed.
Within the room are two sekeletons: one wears black robes and can cast magic missile twice, the other is in plate armor and has a wicked greatsword, this is what remains of the two greatest liches
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